Elo hell什麼意思
"Elo Hell" is a term used in the online gaming community, particularly in reference to the multiplayer online battle arena (MOBA) games like League of Legends and Dota 2. The term is derived from the Elo rating system, which is a method for calculating the relative skill levels of players in two-player games such as chess.
In the context of online gaming, "Elo Hell" refers to an Elo (or skill) bracket where players are matched with teammates who are perceived to be of lower skill, often leading to frustrating and unwinnable games. The term suggests that players in this skill bracket are stuck in a "hell" of bad teammates, making it difficult or impossible for them to climb the ranked ladder and improve their own rating.
The concept of Elo Hell is controversial, as it implies that individual skill can be held back by the actions of teammates, rather than by one's own abilities. Critics argue that the perception of Elo Hell often stems from a refusal to acknowledge one's own mistakes or shortcomings, and that blaming teammates is a common coping mechanism for players who are unable to accept their role in losing games.
Supporters of the Elo Hell concept argue that the matchmaking system is flawed and that players can indeed be trapped in a low-skill bracket due to factors beyond their control, such as frequent AFK (away from keyboard) players, intentional feeders, or players who are simply uncooperative or unskilled.
It's important to note that the Elo Hell concept is not officially recognized by game developers, and the term is primarily used within the gaming community to describe a frustrating experience. The reality is that skill-based matchmaking systems are complex and imperfect, and players' perceptions of their own skill and the quality of their teammates can vary widely.